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 ArcheAge

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Baroni



Posts : 9
Join date : 2011-01-27

PostSubject: ArcheAge   Sat Jan 21, 2012 12:40 pm

http://www.archeage.com/en
Remember when we tried playin EVE as a group and it was kind of a flop, i am hoping we can try again with this game (if it ever comes to NA) with much more success.

So, I have been following this game for quite some time now, and I really want it to come to the states. As of right now there are no contracts written, but there have been promises made. I just wanted to raise awareness about this game to some of my favorite gamers I hopes that some day we could build a city together or rule the seas as a pirate nation.

Basically its a Sand Box MMORPG in which the majority of the world is going to be shape able by the player. Meaning that server A will be nothing like server b. Entire town can be built and run by players. There is ever talk about player built castles being able to tax properties found on X amount of land based on Y variables.

Also a major turn on is the classes open to the player. pretty much there are 120 classes you can play. They are taking more of a D 3.5 / D 4 approach in that you pretty much build your own class. If you want to be a sneaky wizard tank you can do so. All players can wear all armor types and be any mixture of 3 out of 10 classes. Also there is no such thing as level right now; skills that you use level as you use them, sort of like Elder Scrolls.

Fucking naval warfare w/ a kraken, need i say more?

to top it all off its built on the Cry2 Engine.

Anyways, those are my thoughts on the game and some of my fav. points so far. I would enjoy reading about what you all think about the game and if anyone is planning on playing it one day.

Baroni
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Victor
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Posts : 238
Join date : 2011-01-23
Age : 29
Location : MSU Starkville, Mississippi

PostSubject: Re: ArcheAge   Sun Jan 22, 2012 9:12 pm

Hmm, I'll certainly have to look into this game. I know I'm waiting on Guild Wars 2 at the moment.
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